One in five school children are believed to suffer from ADHD. In the past 8 years alone, there has been a 42% increase in diagnoses of the disorder.

Here we explore how immersive technology can play a role in identifying and treating the disorder. Furthermore we:

  • Explore the rise of Virtual Reality

  • Investigate ADHD as a disorder

  • Endorse currently available VR education applications

  • Transport

  • Propose a new VR application designed to provide an alternative to high-risk medical treatments

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